An ideal gift for shoe lovers everywhere, this beautifully produced memory game tests your recollection of some of the world's most fabulous shoes - from vintage Ferragamo sandals to the latest Manolo's. Presented in a stylish mini-shoebox, the set of fifty cards contain images from the Metropolitan Museum of Artâ€™s world-renowned shoe collection. To play simply place the cards face down and see if you can remember where the matching shoe is located. Collect more pairs than your opponent to win! Suitable for 1 or more players from 6 years upwards.
"I did not have three thousand pairs of shoes. I had one thousand and sixty."--Imelda Marcos In recent years shoes have become objects of fanatical devotion, as covetable designs have gained iconic status and shoe designers have become heroes of popular culture. From Christian Louboutin's signature red sole and the Manolo Blahnik heels that helped to define Sex and the City's Carrie Bradshaw to the eco-friendly footwear of the future, shoes are now a fashion statement all their own. Is there such a thing as a leading shoe fashion anymore? The silhouettes, colors, and details on the feet of models and in the pages of fashion magazines used to be the ultimate in style, but they no longer represent all fashion footwear any more than haute couture represents all fashionable clothing. Renowned fashion specialist Jonathan Walford recounts the fascinating history of more than 350 leading women's shoe designers and manufacturers who have shaped modern footwear over the last sixty years. A rich array of sketches, photographs, and advertisements highlight superlative craftsmanship and lasting trends. Featuring designs by Bally, Beverly Feldman, Camper, Charles Jourdan, Chie Mihara, Christian Louboutin, Ferragamo, Herman Delman, Jimmy Choo, Joan & David, Kenneth Cole, Manolo Blahnik, Maud Frizon, Roger Vivier, Rupert Sanderson, and Sergio Rossi.
Get To Work with Science and Technology is a fascinating new series that introduces readers to the real-life applications of STEM subjects. In this titles readers will discover how designers use their computer science skills and the latest technology to create the games people love to play.
Once a taboo subject, victims of rape and molestation were left without a voice with nowhere to turn and no one to help them. In "Take a Walk in My Shoes," author B. J. Parker shares her personal story of being raped and molested by her stepfather at a young age. She exposes the controversial topic of molestation, its long-term adverse effects on interpersonal relationships, its role in promoting self-destructive behaviors, and the need to find control.
In this inspirational memoir, Parker, now fifty-three years old, comes to terms with her early abuse and tells about taking the crucial steps needed to find her way back. "Take a Walk in My Shoes" narrates Parker's story and how she adopted a life of alcohol and drugs to ease the constant emotional pain and how she chose to be homeless rather than live in a dwelling that had everything, including her abuser. Her story follows her journey through childhood and as a runaway teenager, a high school dropout, and a single mother.
"Take a Walk in My Shoes" tells how she overcame the stigma of abuse by sharing the message that successes are possible for each and every victim. Parker explains how to embrace life, believe in yourself, dig deep within your soul, and hold tight to your dreams.